Class FullscreenCommand

All Implemented Interfaces:

public class FullscreenCommand extends InjectedCommand
Button to make a Widget fullscreen WARNING: This uses the RootLayoutPanel and removes it when closing fullscreen. When you need the RootLayoutPanel, implement your own FullscreenButton.
  • Constructor Details

    • FullscreenCommand

      public FullscreenCommand(Context context)
  • Method Details

    • setWidget

      public void setWidget(FullscreenCommand.FullScreenTarget widget)
    • setHandler

      public void setHandler(Set<FullscreenCommand.FullscreenHandler> handler)
    • canExecute

      protected boolean canExecute()
      Description copied from class: InjectedCommand
      Subclasses may override this method to perform argument validation beyond the validation that happens automatically during the injection phase. This method is called after the context has been found to match the requirements specified via the @ link Argument} annotations and the arguments have been injected.
      canExecute in class InjectedCommand
      true if the command can/may be executed in the current context, false otherwise.
    • execute

      public void execute()
      Description copied from class: InjectedCommand
      This method is called in order to execute the command. It is only called, after the arguments have been validated and injected and only if InjectedCommand.canExecute() has returned true.
      Specified by:
      execute in class InjectedCommand
    • isSelected

      public boolean isSelected()
      Description copied from class: InjectedCommand
      Returns the selected state of this command. This is typically used only for commands with a meaningful selection state.
      isSelected in class InjectedCommand
      the selected state